Makes it easy to see at a glance what is backing up in sections of your base. Bottleneck: shows a simple colored dot over some entities to show if it's input starved, output limited (overfull), or running normally. This mod gives some basic tools such as mirroring or rotating blueprints, very useful. Blueprint Extensions mod (Continued): Get the Continued flavor for version >1.0 compatibility. Vehicle Snap: Makes it easier to align to a given cardinal direction EvoGUI: Simple display overview for keeping track of biter evolution and basic environment info. Even Distribution: Evenly distributes items when you click drag to fill multiple entites with items, eg furnaces with fuel Squeak through: Once you start laying pipes for fluids this becomes an essential mod for moving about your base Long Reach: Highly recommended if playing on >1080p res display I'm 4000 hours deep into factorio, been playing since I think v0.13? Whenever it first hit steam in 2015. they just cure a couple of annoyances, and add a tiny bit of useful functionality that I personally can't live without. These days I actually play with hundreds of mods, so the three above won't even give you a small taste of what's possible. they're very small and very simple utility mods. Don't expect to be blown away by these mods. but nothing beats trying them yourself.įor me personally, the top three absolutely essential mods are Fill4Me, Squeak Through, and Todo List. There are usually videos on at least the most useful and popular mods out there, so those should be of great help in learning how to use them. So learn a mod or two at a time, and then get a couple more. It's easy to go mod-crazy, but that's useless unless you actually know how to use them. they can be overwhelming even for advanced players).Īlso, I'd start with just a single mod or two, and learn how to use those before adding more. Some of the most popular mods are probably not too bad to start with (as long as they're not full game overhaul mods or ones that add a ton of content, as those will almost certainly be completely overwhelming for a newbie. Then I'd experiment with mods to find out which one you like or not. That should give you a feel for what the vanilla game is like, and what you like and don't like about it, so you'll be in much better shape to make your own decisions as to which mods look interesting or useful to you. I'd actually recommend you play your first full game modless (plain vanilla).
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